F-10 Curriculum (V8)
F-10 Curriculum (V9)
Tools and resources
Related links
Your search returned 49 results
Join QuanQuan and Jenny as they explore some weird and wonderful shapes! While watching this clip, think about the sides, edges, surfaces and volumes of the shapes that are demonstrated. How are these shapes different from regular 2D and 3D forms?
Watch this video to learn about the features of 2D shapes. How is it different from the features of 3D shapes (solids)? Some examples of solids that incorporate 2D shapes are mentioned in this video by Sanchit - for example, a cube has six square faces. What other 3D shapes could you make that has at least one square face?
This resource is a web page containing a short task to explore counting patterns. Dominoes are used to make counting patterns, add the next two dominoes that follow the pattern. A printable resource is also available to support the task. This resource is an activity from the NRICH website.
Help a park ranger to arrange fencing in a wildlife sanctuary. Divide common geometric shapes into equal-sized sections for keeping cassowaries. Group the enclosures to form a quarantine zone for sick and injured birds. Then express divisions of the enclosures as fractions. Work through facts about the life of cassowaries: ...
Explore facts about the life of cassowaries: physical characteristics; diet; habitat; life cycles; and locations. Interact with graphs to see how much people can help cassowaries. Work through ecology notes and resources. Answer questions as you go; express your answers as fractions. This learning object is one in a series ...
Help sort shapes, in the shape factory. Examine examples of shapes and determine if they belong in the Yes polygon set. Examine examples of shapes that do not belong in the set. Work out what features of the polygon are important and test your ideas by sorting some shapes. Then program the robot and see if it sorts the ...
Help monsters in a choir to make animal sounds in order. Make a sequence of up to four sounds. Choose monsters so that their sounds match the sequence. Repeat the pattern to make a song.
Position two simple shapes to form an overlap, then cut out that new shape. For example, lay a rectangle over a circle to make a semicircle. Make several shapes. Rotate the shapes and move them around to make pictures. Build a new picture or match an existing picture such as a fish or a truck.